Social media linked large format theater design

ABSTRACT

Theater designs including social media, and theater entrances configured to draw patrons into a main area of the theater including an entrance having a curved wall and curved walkway having a horizon drop-off for display of content related to a motion picture or other feature to be shown in the theater. The content may be interactive or otherwise linked to patrons passing a hallway including the curved wall. Spatialized sound corresponding to the video “moves” with objects in the video and with patrons as they traverse walkway.

COPYRIGHT NOTICE

A portion of the disclosure of this patent document contains materialwhich is subject to copyright protection. The copyright owner has noobjection to the facsimile reproduction by anyone of the patent documentor the patent disclosure, as it appears in the Patent and TrademarkOffice patent file or records, but otherwise reserves all copyrightrights whatsoever.

CROSS REFERENCE TO RELATED APPLICATIONS

This application claims priority to U.S. patent application Ser. No.14/556,178, filed on Nov. 30, 2014, U.S. Provisional Patent ApplicationNo. 62/174,505, filed on Jun. 12, 2015 and U.S. Provisional PatentApplication No. 62/085,611, filed on Nov. 30, 2014, each of which ishereby incorporated by reference in its entirety.

BACKGROUND OF THE INVENTION Field of Invention

The present invention relates to movie theaters, cineplexes, themeparks, auditoriums, and other venues.

Description of Related Art

Theaters and the like have many entrance styles, and include many commondesigns for Opera houses, stages, and screening of cinema viaprojections or display of images.

SUMMARY OF THE INVENTION

The present inventors have realized the need to provide more dramaticand compelling theater design including consistent highlighting,appealing entrances, sound, and video that draws rather guide or funnelpatrons into an establishment or other venue. The present inventionsbring the art of theater design to a new level creating visual and soundpathways that draw patrons into a venue and set a mood or vibe matchingor setting the patrons expectations and/or the mood, vibe, or settingconsistent with a theatrical, cinema, or other event scheduled to occurat the venue. The present inventions include theater interiorimprovement including layout, visuals, speaker arrangements andcoverings, and better seating arrangements including individuallyoriented seats such that each seat in a row has an optimal or at least aminimum sightline and corresponding viewing experience on par with mostother seats in the theater.

In general the sound and lighting, including visual displays and thelike, match a theme provided by promotional materials distributed forthe event. For example, in one embodiment, at a movie theater, thevisuals, lighting and sound will be recognizable from and “match” amovie poster or trailer presented on television, online streaming (e.g.,YouTube), or other delivery system.

The present inventions, in various embodiments, include a curved theaterentrance walkway comprising a video wall displaying scenes (or anenvironment) from a movie to be screen inside the theater. The curvedentrance is curved such that a patron upon entering the curved walkwaycannot see the end of the curved wall because it forms a “horizon”before the end which is “below” the horizon.

The present invention, in various embodiments, includes consistenthighlighting that begins at a theater entrance, continues through thetheater entrance, and then into the main theater and auditorium. In oneembodiment, the highlighting is unbroken from entrance to the displayarea (such as movie screen. In one embodiment the highlighting beginsoutside the theater and continues to the display area. In yet anotherembodiment, the highlighting begins outside the premises of the theaterand begins guiding patrons to the theater and then to the display area.In yet another embodiment, the consistent highlighting matchessearchlights announcing the premier, showing, or other event at thetheater.

The highlighting may include, for example, foot level basedhighlighting, which may comprise, for example, a recessed area in wallsat foot level (e.g., floor to approximately 12 inches in height). Thefoot level highlighting provides a bright rim at foot level and may alsoprovide additional illumination on walkways adjacent the wall. The footlevel highlighting is provided, for example, on exterior walls, in thecurved pathway entrance, and along walled walkways on one or more sidesof the theater.

The highlighting may include “head level” lighting directly above (andmatching in design) the foot level lighting. The “head level” lightingmay be, for example, at or above an average adult head level, or simplyabove a contour or other feature along a wall or in a room. In oneembodiment, the highlighting should provide the majority if not all ofthe lighting within the theater area proper (e.g., curved pathway &theater auditorium itself), but additional lighting may be provided byoverhead lamps (e.g., ceiling lamps), that may also be programmable andattuned to action or other features described herein with respect to thehighlight lighting. In embodiments including the video wall, the videowall itself provides additional lighting.

On pathways with stairs, the highlighting may include, for example, handrail illumination matching the color, intensity, and possibly the themeof the foot level or other highlighting.

Further drawing participants into the theater, in these same or in otherembodiments, include “moving” audio that, for example, draws patronsdown or along paths to the theater, auditorium, or main screening area.The “moving” audio may match video on the video wall and move with ascene provided on the video wall. For example, a car racing along apathway presented on the video wall will include matching moving audiosuch that as the car moves down the path the sound of its tailpipe,tires, etc. moves down the path with the car. Preferably, the movingsound itself is a spatially distributed sound such as Dolby Atmos(Trademark Dolby Laboratories, Inc.). The direction of the moving audioand/or objects in video on the video wall are preferably moving towardthe theater auditorium and display area.

In various embodiments, the highlighting may include accent lights aboveand below the video wall (e.g., foot level and head level lighting. Suchlight may, for example, emanate from light sources that may be locatedbehind or even under the video wall—e.g., video wall held out from thewall a few centimeters, for example). The highlighting is, for exampleprogrammable LED (or other switchable light sources) lighting. Thehighlighting may be programmed, for example, such that the lightingturns on/off, flickers, and/or changes in synchronicity with movingaudio and/or moving images on the video wall.

Preferably, the video wall displays images in High Dynamic Range (HDR)and/or Wide Color Gamut (WCG), from video data encoded in an advancedHDR WCG format such as Dolby Vision (Trademark Dolby Laboratories,Inc.). In one embodiment, the video wall is projected using dualmodulated HDR laser projectors. The wall may be, for example, a curvedpainted (and therefore easily maintained) surface. In one embodiment,the video wall is a screen illuminated from behind the wall in a rearprojection configuration.

The invention includes every feasible combination of the above and/orother features described in more detail herein, as will be appreciatedby the skilled artisan upon review of such features as described herein.The present invention includes methods and architectures of enticingpatrons to enter a theater by illuminating the path such that thepatrons want to enter the theater rather than be funneled by overbearinglights or huge monitors. The present invention includes interior designsof a theater including cocoon like enclosures (e.g., geometric fabrics)that remove references points for speaker locations, and provideacoustical properties that allow precise location of spatial soundobjects as placed into the theater from a soundtrack or other audiosource through the speakers.

The present invention(s) include(s) various theater designs andcomponents thereof, including theater seating of specific sight anglesand curvatures shown, ambiance features such as lighting moving with avideo wall into a theater, and spatialized and moving sound objects,“moving” synchronously with one or more moving image objects displayedin the video wall. Such sound movements are, for example, spatializedfrom the perspective of a patron walking along the video wall such thateither the sound and/or virtual object are sharing the walkway or suchthat the sound emanates from the corresponding (or related) object inthe video wall. In one embodiment, at least one set of speakers areembedded in or placed behind the video wall. In one embodiment, soundfrom the video wall emanates in part from a matrix of speakers embeddedin or placed behind the video wall, the sound emanating being a videowall server constructed sound spatialized such that objects (or partialobjects) are created by mixing various portions of the sound to emanatefrom a plurality of the speakers in/behind the wall. Preferably,speakers in the ceiling, opposing wall, (and, in some embodiments, thefloor) are also mixed at the server and contribute to the realization ofsound objects presented in the walkway.

In one embodiment, the video wall is a 3D video wall and the spatializedsound is “placed” at a location “within” the video wall such that theuser hears a sound caused by an object a specified distance “into” thevideo wall. For example, footsteps a “person” walking in the video wallalongside the patron as s/he traverses an entrance hallway equipped withthe video wall.

The present invention includes the use of motion detection at one ormore locations in the walkway that is input to a server or othermechanism to activate or control, or provide relevant patron locationinformation utilized for the activation or control of the video wall,any objects, scenes, or activities on or “in” the video wall, and anyassociated sound(s). Further, the present invention may include floorrumblers design to add any of knocks, jolts or vibration to the walkway(e.g., vibrators, solenoid or mechanical arms configured to move thefloor on command from a server or other electronic controlling device).Such motion being designed to enhance and/or simulate effects fromaction occurring on the video wall and/or within the sound beingpresented (and synchronously with the sound and/or video). Such effects,especially in theater entrances are intended to be subtle, and not causepatron balance issues or to make the motion/vibration a feature thatdistracts patrons from the mood of the setting. In theme parks, such asa theme park ride entrance, such effects would be intensifiedsignificantly.

Portions of the invention may be conveniently implemented in programmingon a general purpose computer, or networked computers, and the resultsmay be displayed on an output device connected to any of the generalpurpose, networked computers, or transmitted to a remote device foroutput or display. For example, the spatialized sound track (e.g., aDolby ATMOS mixed soundtrack) and HDR video may be fed through a network(e.g., satellite, Internet, LAN, WAN) to the theater to a spatializedsound equipped cinema server and then projected (HDR video) and playedthrough the speakers (ATMOS or other spatialized soundtrack). Inaddition, components of the present invention represented in a computerprogram, data sequences, and/or control signals may be embodied as anelectronic signal broadcast (or transmitted) at any frequency in anymedium including, but not limited to, wireless broadcasts, andtransmissions over copper wire(s), fiber optic cable(s), and co-axcable(s), etc.

BRIEF DESCRIPTION OF THE DRAWINGS

FIG. 1 is a top schematic view of a motion picture theater with anentrance;

FIG. 2 is a front perspective view of the theater entrance shown in FIG.1;

FIG. 3 is another front perspective view of the theater entrance, from aposition in the vestibule;

FIG. 4 is a perspective view of the walkway of the theater entrance;

FIG. 5 is a top schematic view of an alternative design of a motionpicture theater with an entrance;

FIG. 6 is a front perspective view of the alternative design of FIG. 5;

FIG. 7 is another front perspective view of the alternative design ofFIG. 5;

FIG. 8 is a front view of the alternative design of FIG. 5;

FIG. 9 is a schematic top view of a still further alternative design ofa motion picture theater with an entrance;

FIG. 10 is a top schematic view of a motion picture theater seatingarrangement;

FIG. 11 is a schematic view of an alternate theater seating arrangement;

FIG. 12 is an elevation view of the alternate theater seatingarrangement;

FIG. 13 is a top view of a theater showing how the horizontal viewingangle and the horizontal field of view are measured;

FIG. 14 is an illustration of how the horizontal viewing angle ismeasured;

FIG. 15 is an elevation view that shows how the vertical viewing angleis measured;

FIG. 16 is an illustration of how the vertical viewing angle ismeasured; and

FIG. 17 is an illustration of how the sightline specification ismeasured.

FIG. 18 is a drawing illustrating an example theater entrance video walland example presentation related video thereon, highlighting matching amotif of the theater, and an example of changing highlighting related tomotion on the video wall;

FIG. 19 is a drawing of various promotional materials include trailer9on You Tube, movie poster, and application, each having a similar themerelated to the movie “Crazy Ghost;”

FIG. 20 is an illustration of a app using up/down left/right controlsfor interacting with a video wall according to an example embodiment ofthe present invention (such interactions may also include video and berealized (or supplemented) via any of orientation and/or inertialsensors.

FIG. 21 is a front perspective view of a theater showing a design;

FIG. 22 is a side perspective view thereof, the opposite sideperspective view being a mirror image thereof;

FIG. 23 is a front perspective view of a second embodiment thereof;

FIG. 24 is a side perspective view thereof, the opposite sideperspective view being a mirror image thereof;

FIG. 25 is a front perspective view of a third embodiment thereof;

FIG. 26 is a side perspective view thereof, the opposite sideperspective view being a mirror image thereof;

FIG. 27 is a digital image corresponding to FIG. 21 illustrating anilluminated screen and highlighting turned off;

FIG. 28 is a digital image corresponding to FIG. 21 illustrating anon-illuminated screen with highlighting turned on;

FIG. 29 is a digital image corresponding to FIG. 22 illustrating anilluminated screen and highlighting turned off;

FIG. 30 is a digital image corresponding to an opposite side mirrorimage illustrating an illuminated screen with highlighting turned off;

FIG. 31 is a perspective view showing panels “capping” a theater seatingarea;

FIG. 32 is a perspective view illustrating panels over a theater seatingarea;

FIG. 33 is a top view illustrating panels “capping” a theater seatingarea and placement of overhead and side overhead speaker arrays;

FIG. 34 is a side view illustrating panels “capping” a theater seatingarea and placement of speakers;

FIG. 35 is an image illustrating an embodiment of a theater seating areaentrance area and highlighting around a back area of the theater seatingarea;

FIG. 36 is a perspective view of theater seating area capped by panelsand speaker locations;

FIG. 37 is another perspective view of theater seating area capped bypanels and speaker locations;

FIG. 38 is a perspective view of a theater seating area and speakerlocations;

FIG. 39 is is a perspective of a theater seating area;

FIG. 40 is a view of a theater entrance according to variousembodiments, illustrating an entryway and an embodiment of a curvedvideo (or image) wall;

FIG. 41 is a view of a theater entrance according to variousembodiments, illustrating an entryway and an embodiment of a curvedvideo (or image) wall;

FIG. 42 is a view of a an embodiment of a curved video (or image) walland illustrating an embodiment of a vertically oriented “horizon” on thevideo wall;

FIG. 43 is a top view of an embodiment of a theater entrance comprisinga prelude space or curved video wall pathway leading to a theaterseating area;

FIG. 44 is a side view of a theater entrance comprising a prelude spaceor curved video wall pathway leading to a theater seating area;

FIG. 45 is view of a theater entrance leading to a theater seating area;

FIG. 46 is a top view of an embodiment of a theater seating area andadjacent areas;

FIG. 47 is a diagram illustrating seating and speaker placements in atheater seating area;

FIG. 48 is a top view illustrating seating and speaker placements in atheater seating area;

FIG. 49 is a side view illustrating seating and speaker placements in atheater seating area;

FIG. 50 is a rear view illustrating some seating and speaker placementsand the cap of the seating area formed by geometric panels;

FIG. 51 is a top view of an embodiment of a theater layout;

FIG. 52 is a top view of an embodiment of a theater layout;

FIG. 53 is a top view of an embodiment of a side entrance theaterlayout;

FIG. 54 is a top view of an embodiment of a side entrance theaterlayout;

FIG. 55 is a top view of an embodiment of a theater layout;

FIG. 56 is a view of an embodiment of a theater seating area;

FIG. 57 is an image of a theater seating area corresponding to FIG. 56;

FIG. 58 is an image of a theater seating area corresponding to FIG. 56with an illuminated screen and highlighting on;

FIG. 59 is an image of a theater seating area corresponding to FIG. 56with an illuminated screen and partial highlighting on;

FIG. 60 is an image of a theater seating area corresponding to FIG. 56showing a movie with a “half” bright screen and highlighting off;

FIG. 61 is an image of a theater seating area corresponding to FIG. 56showing a movie with a “full” bright screen and highlighting off;

FIGS. 62 and 63 are perspective views of “half” and “full” bright screenrespectively;

FIGS. 64 and 65 are close-ups of FIGS. 60 and 61;

FIG. 66 is a top view of an embodiment of a theater layout;

FIG. 67 provides examples of an embodiment for each of content source,distribution method, and devices, in corresponding columns;

FIG. 68 provides an exemplary arrangement of elements; and

FIG. 69 is another example of elements according to an embodiment.

DESCRIPTION OF THE PREFERRED EMBODIMENTS

Referring to FIG. 1, a motion picture theater having a novel entrancedesign is indicated generally by reference numeral 10. Theater 10includes a screen 12 and a viewing area 14 for audience members (e.g.,patrons). The viewing area may include seats, benches, handrails,stairs, or floor space so that the audience may stand or sit in theviewing area. Seating in the viewing area may be arranged instadium-style, staggered rows, or any other orientation that comfortablyallows audience members to view screen 12.

The theater 10 has an entryway 16, centrally located in this example,where audience members may enter and exit the theater. The entryway 16is oriented so that the audience members walk from a lobby 18 and passthrough the entryway 16 on their way to the viewing area 14. The openingof entryway 16 is defined by outer walls 20A/20B.

Inside entryway 16 is a vestibule 24 where the audience members cangather or pass through on their way to the viewing area 14. Thevestibule 24 has inner walls 22A/22B, which may be curved.

On one side of vestibule 24 is an image projection wall 26 positionedopposite entryway 16, so that image projection wall 26 is visible withinvestibule 24 as well as outside entryway 16 and in lobby 18. The imageprojection wall 26 may be convexly curved similarly to the shape ofvestibule 24 so that it remains visible from nearly every positionwithin vestibule 24.

After passing through the vestibule 24, audience members can walk alongwalkway 30 to the viewing area 14. Walkway 30 may have one or moredoorways 32A/32B located at opposing ends of vestibule 24 that serve toblock the sounds originating in the lobby 18 and vestibule 24 from beingheard within the viewing area 14.

FIG. 2 illustrates a perspective view of entryway 16 that may besubstantially centered between the two outer walls 20A and 20B. Outerwalls 20A and 20B may be substantially planar so that they provide adistinctive and uniform division between lobby 18 and vestibule 24.

As shown also in FIGS. 3, 4 and 5, to further enhance thedistinctiveness of entryway 16, border lighting 28 may be providedeither above and/or below inner walls 22A/22B and/or image projectionwall 26. Border lighting 28 consists of a light source (e.g., an LEDstrip) that is concealed in a wall recess located behind the top edge 29and/or bottom edge 31 of image projection wall 26. Because the lightsource is positioned within the wall recess and angled so that lightextends along the adjacent wall, the light source itself remains hiddenwithin the recess while providing a smooth and continuous borderlighting 28 along the adjacent walls regardless of whether or not thewalls are flat or curved. The border lighting 28 can be one solid color,multicolored, and may also have special behaviors such as, but notlimited to, blinking, chasing, fading, or color-changing effects.

The image projection wall 26 is directly opposite the entryway 16 asshown in FIG. 2 and extends substantially between the floor 27 to theceiling 25 of the vestibule 24.

Alternatively, as shown in FIG. 3, image projection wall 26 may extendless than the full height between the floor and the ceiling of vestibule24. In such a case, border lighting 28 may be placed between the ceiling25 of vestibule 24 and the top edge 29 of image projection wall 26, orbetween the floor 27 of vestibule 24 and the bottom edge 31 of imageprojection wall 26, or at both the top and bottom edges 29 and 31 ofimage projection wall 26. Border lighting 28 may also be placed at thetop and bottom edges of inner wall 22B.

As noted above, border lighting 28 may be positioned at the top and thebottom of image projection wall 26 and also on inner wall 22, and may beplaced only at the top or bottom of each wall or, alternatively, notincluded at all. A plurality of projectors 34 are shown positioned in arecess of ceiling 25 of vestibule 24. The projectors 34 are positionedso that the image projection wall 26 has a continuous image projectedacross the entire length and height of image projection wall 26.

Alternatively, a plurality of different images may be projected alongdifferent sections of the image projection wall 26. The projectors 34are positioned within a recess of ceiling 25 so that they are partiallyhidden within ceiling 25 of vestibule 24. Projectors 34 are angled suchthat audience members can approach the image projection wall 26 withoutblocking the projectors and disturbing or distorting the projected imageon the wall. The technology for creating such an image(s) on imageprojection wall 26 is commercially available from various companies,such as Christie Digital Systems USA, Inc. of Cypress, Calif.

Alternatively, the images on projection wall 26 could be achieved viaindividual displays or display panels, wherein the panels would becurved to conform with the shape of the vestibule 24 and controlled andsynchronized to show a large-sized, continuous image across the wholesurface of image projection wall 26.

FIG. 4 shows walkway 30 between vestibule 24 and viewing area 14. Thewalkway 30 is curved and has inner walls 22C with border lighting 28shown at both the top and bottom edges of inner walls 22C.Alternatively, border lighting may be placed at only one edge of theinner walls 22C or be entirely absent from walkway 30. Border lighting28 may be concealed in a wall recess located at the top edge or thebottom edge of inner walls 22C so that the light source itself remainshidden within the recess while providing a smooth and continuous borderlighting 28 along the adjacent walls regardless of whether or not thewalls are flat or curved. Alternatively, border lighting 28B can beplaced along the top or bottom edges so that the light source isvisible. The border lighting 28 and 28B can be one solid color,multicolored, and may also have special behaviors such as, but notlimited to, blinking, chasing, fading, or color-changing effects.

FIG. 5 illustrates a plan view of an alternate design of the theaterentrance wherein entryway 16′ is positioned at an approximate rightangle relative to the position of the entryway 16 of FIG. 1. Entryway16′ is shown between two outer walls 20A′ and 20B′ at one end ofvestibule 24′ so that it is adjacent to the curved image projection wall26′. The vestibule 24′ has a curved inner wall 22′ that is oppositeimage projection wall 26′. In this design, there is one doorway 32′ thatconnects vestibule 24′ to the curved walkway 30′, and doorway 32′ ispositioned at the far end of vestibule 24′, thereby creating a centered,single doorway entrance to walkway 30 and viewing area 14.Alternatively, a substantially mirror-image layout to the design shownin FIG. 5, wherein the entryway would be on the opposite side to that 5shown in FIG. 5, may be employed, as desired.

FIGS. 6-8 illustrate front views of the alternate design shown in FIG.5. In this configuration, outer wall 20A′ is positioned adjacent imageprojection wall 26′. Image projection wall 26′ is shown to extendsubstantially between the floor 27′ and the ceiling 25′ of vestibule24′, but it may alternatively extend completely between floor 27′ andceiling 25′.

Entryway 16′ is positioned between outer walls 20A′ and 20B′ adjacentthe left edge 33′ of image projection wall 26′. In this design, borderlighting 28′ is positioned at the top edge 29′ and bottom edge 31′ ofimage projection wall 26′, inner wall 22B′, and along the top and bottomedges of outer walls 20A′ and 20B′ (in a similar manner, border lighting28 in FIGS. 2-4 may be provided at the top and/or bottom edge of outerwalls 20A and/or 20B). The border lighting 28′ is positioned so that itis at the same level on outer walls 20A′ and 20B′, inner wall 22B′, andimage projection wall 26′ so that it appears continuous from the outerwalls into and throughout vestibule 24′. However, the border lightingmay be positioned at either the top or bottom edges of the walls or maybe absent from one or all of the walls 20A′, 20B′, 22B′ and 26′.

FIG. 9 illustrates a plan view of an alternate design of the theaterentrance in which an entryway 16″ is positioned between two flat outerwalls 20A″ and 20B″. Entryway 16″ is positioned so that it is oppositeto and at one side of the image projection wall 26″. In contrast to thedesign of FIG. 5, the design of FIG. 9 employs two doorways 32A″ and32B″ at respective ends of the vestibule 24″ that lead to viewing area14. This configuration assists in crowd control, i.e., upon exiting thetheater, audience members can leave via either of the two doorways 32A″and 32B″ which would aid in preventing overcrowding at one exit. Theimage projection wall 26″ may extend along the entire length ofvestibule 24″, or it may extend across only a portion of the totalvestibule length. Alternatively, a substantially mirror-image layout tothe design shown in FIG. 9, wherein the entryway would be on theopposite side to that shown in FIG. 9, may be employed, as desired.

In one embodiment, the present invention provides a theater entrance,comprising:

a lobby; a vestibule having an entryway, an inner wall, and an end; afirst outer wall that separates said vestibule from said lobby; aconvexly curved image projection wall that is visible from saidvestibule and said lobby; and border lighting along an edge of at leastone of said inner wall and said outer wall. The invention may furtherinclude a walkway at said end of the vestibule. The invention may yetfurther include wherein the vestibule is connected to a viewing area bythe walkway, or where the vestibule is connected to the walkway by adoorway.

Further enhancements may include, for example, a walkway between thevestibule and the viewing area that may be curved. The inner wall of thevestibule may be curved. The border lighting, among other places, may beplaced at an upper edge of the inner wall. The border lighting may beplaced at a lower edge of said inner wall (e.g., may be at both upperand lower edges).

The theater entrance may include a second outer wall, and the entrywaymay be substantially centered between said first and second outer walls.The image projection wall may be positioned opposite the entryway. Thevestibule may be connected to the walkway at two locations at opposingends of the vestibule.

The theater entrance may include where the entryway is positioned at oneend of the vestibule. The image projection wall (or video wall) may bepositioned adjacent to the entryway. The vestibule may be connected tothe walkway at one location at an end of the vestibule that is oppositethe entryway.

In another embodiment, the present invention provides a theaterentrance, comprising:

a lobby; a vestibule having an entryway, a floor, and a ceiling; a firstouter wall that separates said vestibule from said lobby; a convexlycurved image projection wall within said vestibule, said imageprojection wall having both a top and bottom edge that substantiallyextend between said floor to said ceiling of said vestibule; and borderlighting along at least one edge of said image projection wall. Theborder lighting may be positioned between the bottom edge of the imageprojection wall and the floor of the vestibule. The border lighting maybe positioned between said top edge of said image projection wall andsaid ceiling of said vestibule. The border lighting may be positioned intwo locations around the image projection wall, the first location beingbetween the bottom edge of the image projection wall and the floor ofthe vestibule, and the second location being between the top edge of theimage projection wall and the ceiling of the vestibule. The theaterentrance may further comprise two doorways, one located at each end ofthe vestibule, or one doorway located at one end of the vestibule. Theentryway may be centered with respect to the image projection wall. Theentryway may be located at one end of the image projection wall.

Thus, in part, the present disclosure is directed to an entrance to atheater of the type used to show motion pictures. The motion picturetheater entrance includes distinctive outer walls separating a vestibulefrom a lobby. The vestibule has a curved image projection wall locatedinside said vestibule and is connected to a viewing area by a curvedwalkway. The entrance also may include border lighting along the upperand or lower edges of the walls.

The present inventors have further realized the need to improve seating(and visibility) in theater design. In various embodiments, the presentinvention includes motion picture theater seating arrangement in anauditorium. The auditorium contains a stage, screen, and/or a viewingarea with several rows of seats. The seating arrangement is designed inview of the auditorium dimensions so as to provide a seating arrangementthat ensures a minimum viewing quality for all members of the audienceregardless of their chosen seat or of the availability of the most oftenchose seats.

Referring to FIG. 10, a motion picture theater having particular seatingarrangement is indicated generally by reference numeral 10.10 (referringto FIG. 10, reference numeral 10). Theater 10-10 includes a screen 10.12and a viewing area 10.14 for audience members. The viewing area mayinclude seats 10.16 for audience members as well as wheelchairaccessible seating 10.16A.

Seats 10.16 are arranged in a plurality of rows 10. (18A-18E) which areaccessible by stairways 10.20A and 10.20B. In the configuration setforth in FIG. 1, rows 10. (18A-18E) are positioned on levels aboveentrance level 10.19 while row 10.18F, containing the wheelchairaccessible seating 10.16A, is at the ground level. Stairways 10.20A and10.20B and all exit rows from the theater must be of an appropriatedepth in order to comply with local building ordinances. Theater 10.10also has a curved walkway 10.22 which has two doorways 10.24A and10.24B.

The curved walkway 10.22 may include any combination of curved walkwayfeatures described elsewhere herein, including, for example, interiorlighting, lighting control video wall, gaming applications, socialmedia, etc. Doorways 10.24A and 10.24B have doors that serve to blockthe sounds originating in the lobby 26 from being heard within theviewing area 14.

FIG. 11 (2) illustrates a plan view of an alternate design of thetheater seating arrangement wherein seating rows 18A′-18C′ arepositioned on levels above the entrance level 19′, rows 18D′-18E′ arepositioned on levels below the entrance level 19′ and are accessible viastairways 20C′ and 20D′, and row 18F′, containing the wheelchairaccessible seating 16A′, is on the same level as the entrance level 19′.

FIG. 12 (3) is an elevation view of the theater seating arrangementshown in FIG. 11 (2). The vertical viewing angles can be seen for rows18B′-18F′ and are all within the maximum vertical viewing anglerequirement. The theater seating arrangement of FIG. 12 (3) alsoaccounts for the fact that the seats used in the theater may possess areclining feature so that the audience members (e.g., patrons),particularly those in the front rows 18D′ and 18E′ have the ability toadjust their seats to be more comfortable and also to get the desiredline of sight.

In order to ensure that all seats in theaters 10.10 and 10′ have anoptimum viewing specification so that the viewing experience issatisfactory for all audience members regardless of their location inthe theater, the theater is designed so that there are minimumrequirements that each seat in the theater must meet.

FIG. 13 (4) is a top view of a theater showing how a horizontal viewingangle (Ahc) and a horizontal field of view (Ahf) are measured.

FIG. 14 (5) is a schematic overhead view of the viewer and screen. Ahcis measured from the eye level of the viewer 14.30 to the screen 14.32.The maximum horizontal viewing angle Ahc is 15 degrees to the center ofthe screen. Traditionally, the worst seats in a theater arrangement arethe end seats in each of the rows. In order to meet the specificationfor the maximum horizontal viewing angle, it is sometimes necessary tocurve the rows of the theater seating arrangement closer towards thecenter so that the ends of the rows are curved closer to the screen(e.g., screen 10.12 or screen 14.32).

In some configurations, the theater geometry may not allow for the rowsto be curved to the degree necessary to achieve this standard, so seatsmay also be individually angled based upon their location in the theaterso that the horizontal viewing angle requirement may still be met. Thepresent invention includes theater seating wherein each seat, or atleast some seats in a row are individually angled, preferably within theAhc and/or other requirements stated herein.

As shown in FIG. 13 (4), the horizontal field of view angle (Ahf) ismeasured and specified to provide an immersive experience even from theback row of the theater. Ahf is the angle subtended by a straight linefrom each side of the screen to the seating position and is met by notallowing the back row of the theater to be more than a distance of 187%of the screen width away from the screen (e.g., the screen illustratedin FIG. 13 (4), or 10.12, or others etc.). The minimum horizontal fieldof view angle is preferably 30 degrees. As shown in FIG. 11 (2), all ofthe seats in the theater are within the horizontal field of view anglerequirement.

FIG. 15 (6) is an elevation view that shows the vertical viewing angle(Avc) as the angle between the viewers' eye levels and center of thescreen. FIG. 16 (7) shows a side view of the viewer and the screen. Avcis measured from the eye level of viewer 16.40 to the screen 16.42.

The optimal measurement for the vertical viewing angle is that no viewerwould have an angle greater than 15 degrees (or approximately 15degrees) to the top or bottom of the screen, and optimally no more thanbetween 12-15 degrees. Preferably, the angle is 0 degrees, but thenecessities of theater design for many patrons dictates up toapproximately 15 degrees may be utilized. In order to achieve thisrange, the seats 10.16 and 10.16′ in the theater 10.10 and 10′ (or othertheaters such as those described herein) may be adjustable so that theymay be reclined. This enables more seats to be added to the theaterwhile still maintaining this minimum vertical viewing angle.

As shown in FIG. 17 (8), sightline specifications are measured from thesightline to the bottom of the screen down to the eyes of the patron onerow forward. The minimum specification is 7.2 inches. Thesespecifications are usually met by specifying a specific riser height.However, this is not applicable to every theater due to existing theatergeometry; the available height is often limited and so it is distributedas needed instead of each row getting exactly the same riser height. Byvarying the riser heights, one can achieve the correct compensation ofrows with different depths (e.g. cross aisles). The row separation ispreferably at least 45 inches (or approximately 45 inches). The idealriser heights per row can be calculated in a parabolic fashion usingthese calculations:

Screen Height: Heightsightline=HeightHardwall−Heightoff_floor−1.2meters   [1]

Height Based Screen Width: Widthsightline=1.85*Heightsightline   [2]

Table 1 below illustrates the maximum and minimum head verticalseparation necessary to achieve preferred or ideal sightlinespecifications. While there may be no single ideal sightlinespecification (e.g., there is always someone taller that may sit infront of any particular seat), the present invention provides nearlyideal or preferred values and calculations to achieve a good resultconsidering the range of heights and sizes of most theater patrons.

TABLE 1 Head Vertical Separation Specification Max 14.2 Inches 0.36meters Good 10.7 Inches 0.27 meters Min 7.2 Inches 0.18 meters

Table 2 provides a summary of vertical separation analysis with respectto the different male and female sizes.

Table 3 provides an example of the sightline specification calculationsfor a poorly designed theater seating arrangement with fourteen rowswhere the row height is only 0.40. Note that all of the clearances abovethe next row calculations are shown to be in the minimal satisfactoryranges.

Table 4 provides an example of the sightline specification calculationsfor a the same theater seating arrangement disclosed in Table 3 but nowwith a row height of 1.40. Note that all of the clearances above thenext row calculations are now shown to be in the optimal ranges.

The specifications used in the construction of the new theater seatingarrangement are listed in Table 5. Several of the specifications areaverages and may vary accordingly with differing theater geometry.

TABLE 5 Parameter Value Unit Notes Vertical viewing angle 15° To CenterMaximum vertical viewing angle Horizontal viewing angle 15° To CenterMaximum horizontal viewing angle Horizontal field of view 30° Edge toEdge Minimum horizontal field of view Sightline Clearance 7.2 InchesMinimum distance from sightline to screen bottom to eyes of patron inthe next row Last row distance to screen 186% % screen width Maximumdistance to back row from screen (max) Screen Aspect ratio 1.85 :1Screen is flat aspect ratio Throw Ratio 1.2 :1 Minimum throw allowableRow separation 45 Inches Minimum back to back distance between seatsSeat width 28 Inches Minimum distance between seat centers. Distancecelling to finish 0.8 Meters Typical distance to finish from speakermounts Distance seats to side 1 Meters Typical distance to seats fromside walls Distance seats to back 1 Meters Typical distance to seatsfrom back wall Screen to front wall 2 Meters Typical distance fromauditorium front wall to screen Screen to side wall 1.2 Meters Typicaldistance from screen to side walls Screen to ceiling 1.2 Meters Typicaldistance from screen to ceiling Screen to floor 0.4 Meters Minimumdistance from screen to floor Booth power 102 Kilowatts Typical totalbooth power loading Booth ventilation 3,800 CFM Typical total boothventilation

Local codes may require additional 5,000 CFM for refrigerant purgingBooth Size 20 × 20 × 8 W × D × H in feet Typical booth footprint BoothWeight 6,200 Lbs Typical booth weight loading

indicates data missing or illegible when filed

The seats (e.g., seats of FIGS. 10, 11, or others described orillustrated herein) used in the theater seating arrangements have aminimum width of, for example, at least 23 inches, although therecommended width is 25 inches (the minimum width may be 25 orapproximately 25 inches or more). Preferably, the seat height shall beless than 44 inches, but may be, for example, less than 44 inches, or isapproximately 44 inches or less. The distance between the armrests arepreferably greater than 21 inches in order to comfortably accommodatetheater patrons of average size.

With respect to the screen 10.12, there is no absolute screen sizelimitation. A screen will be proportioned so that it meets thespecifications of the particular auditorium in which it will beinstalled. One of the limiting specifications regarding the screen sizeis the target screen gain. Gain is a property of a projection screen,defined by how much brightness is visible from the screen's center whenthe viewer is looking at that point on axis to the center. For example,a gain of 1.0 means the amount of light that is projected on the screenreturns to the viewer at the same brightness: none is absorbed and allis reradiated with perfect uniformity from all viewing angles. Suchideals may be strived for, and while it is known that ideality is notachieved, the gain, a screen (with >1.0 gain) will focus the lighttoward the center and way from the walls. The ideal or preferred rangeto target for screen gain is 1.8-2.4 provided that it meets speckle andhalf gain viewing angle specifications. For screens without physicalspeckle mitigation, the screen gain will be (or approximately in therange of) 1.0-1.4 in order to provide acceptable performance. Thetheater seating arrangement design as disclosed in FIGS. 11-12 (2-3)favors a maximum screen size of 70 feet with a 1.8 gain screen, however,larger screens can be utilized if there is a higher gain screen or ifadditional projectors are used, or if higher power (higher brightness)projectors (e.g., the Dolby-Christie, Dolby Vision enabled laserprojector) are utilized.

Screen curvature assists in providing uniformity of illumination andfocus and is used to create a more immersive experience. The curvatureof the screen in the present design should be approximately 20:1 widthto depth. However, the screen curvature is dependent upon the throwratio and seat geometry. The minimum half gain viewing angle should be30 degrees although 40 or more degrees is preferred. With respect to thematerials of the screen, the perimeter of the screen is formed of amaterial that reduces light reflectivity. The screen itself should be ahigh quality white screen (which includes polarization preserving“silver” screens) in order to provide quality reflections, maintainbrightness, reduce ghosting, etc., particularly on high brightness 3Dprojections. Like the seating designs, the various screen designs orfeatures may be utilized in any of the theater designs, includingtheaters having any of the theater entrances and related features,discussed herein.

Preferably, the aspect ratio of the screen is 1.85-1 or Flat. Projectorheads for 2-dimensional (2D) or 3-dimensional (3D) will require precisealignment across the entire screen.

Anamorphic lenses are not preferable as it would require Duo Mirrorsystem mounts where each anaphoric lens would attach. The use of the DuoMirror system for alignment will restrict the throw ratio to a minimumof 1.2:1. However, there will not be a need to adjust the zoom betweenScope and Flat presentations; this results in reducing operationalcomplexities. The screen will appear to be “floating” without anyphysical masking. Flat aspect screens allow flat and scope presentationsto fill the entire screen so that it fills the auditorium wall-to-wall.With respect to scope presentations, there will not be a need for anyphysical masking.

Physical top/bottom masking is required for scope aspect ratio imagesprojected onto on a flat aspect ratio screen, except in the presentinvention where projectors with very high contrast may be utilized. Themasking becomes unnecessary because the contrast ratio is high enoughthat the unmasked areas of the screen, and for which the projected imageis black, does not result in banding or bars about the images that areannoying to patrons/viewers. One commercially available cinema projectoris capable of such contrast ratios, namely the Dolby-Christie dualmodulation laser projection system (preferably Dolby Vision enabled).Preferably, content to be projected is Dolby-Vision encoded which allowsthe theater presentation to take full advantage of the projector'scapabilities. The contrast ration is approximately 1,000,000:1 intypical cinematic scenes. The most significant degradation of thecontrast ratio is reflections from patrons in the theater back to thescreen and is something that should be limited if possible. However witha flat screen horizontal masking is not required. In the variousembodiments of the present invention, absent other factors that mightrequire a scope or other aspect ratio screen, flat aspect ratio screensare preferred.

As described elsewhere herein, a theater according to variousembodiments of the present invention includes consistent highlightingthat may vary according to a motif of a theater and/or a movie or otherpresentation to be shown in the auditorium/main screening area of thetheater. For example, consider a movie house presenting a screening of amovie called “Crazy Ghost” (e.g., see FIGS. 18-20) where the crazy ghosthas a white-purplish-green appearance and the theater has a highlightingmotif that is, for example, blue (e.g., the theater highlighting at footand head levels (and/or around the screen, at handrails, etc., forexample). The crazy ghost 1830 appears on video wall 1820 at an entranceof the theater and upon entrance of a patron to a walkway 1810. Both thecrazy ghost 1820 and sound associated with the crazy ghost (and specialghost highlighting which is turned/turned on at locations correspondingto the ghost, e.g., 1840A/B) move down the video wall and walkwaytogether (e.g., down a corridor including the video wall). The theaterincludes a blue highlighting motif (e.g., 1850), including, for example,head and foot lighting highlighting above and below the video wall 1820.At locations corresponding to the crazy ghost's locations however, thetheater motif is changed from the standard blue motif to the crazyghosts trademark colors of a white-purplish-green, and then back to thestandard blue motif as the ghost exits that location (e.g., see turnedhighlighting 1840A and 1840B). The turned highlighting can coverdifferent amounts of space (length in this example) which shows anexample of how the highlighting is programmed to match content displayedon the video wall. In this example, the foot lighting that is turned islarger than the head lighting that is turned because the crazy ghost1830 being displayed is larger near the foot highlighting (see 1840B)compared to at the head highlighting.

In one embodiment, the present invention comprises “moving” audiosynchronized with a video further synchronized with highlighting,synchronized individually to each other or together as a group. As shownin FIG. 19, this type of theme (and associated highlighting e.g.,1940A/B) may be carried out in movie trailers broadcast on television orstreamed (e.g. YouTube) and fixed images (e.g., posters 1910) promotingthe film. When the theme is extended to the exterior of the theaterpremises or even beyond the premises of the theater (leading patrons tothe theater), the theme is very recognizable.

Although the present invention is described herein mainly with referenceto theater operations in, for example, a movie theater setting, thedevices and processes of the present invention may be applied to othersettings and venues such as, for example, convention halls, sportingevents, concert venues, television, streaming, cable, mobile deviceapps, meeting houses, trade shows, casinos, water parks, theme parks,laser tag, climbing walls, amusement parks, and other public and privatevenues of any type.

Inside the auditorium or main area of the theater, seating is arrangedfor optimal viewing angles and unobstructed views. The seatingarrangements described may be utilized with any of the entrance or videowall designs described or otherwise illustrated herein. Lightinghighlighting the entrance way and/or video wall, is preferablyconsistent throughout the entrance and theater and is illustrated, forexample in various of drawings provided herein. Highlighting starts, forexample, at the entrance and moves into the main theater area and alsosurrounding (highlighting) the main screen where the featurepresentation will, for example, be shown. Entrance and walkwayhighlighting is, for example, recessed lighting, and the highlighting ofthe screen is, for example around/behind the screen (e.g., with thescreen hung out from the front wall of the main theater area).

In one embodiment, the present invention includes the use of anapplication (app, for example, as shown in FIG. 20, mobile app 2050)running on a patrons mobile device 2010. The app is, for example,synchronized to the patron's location and the show to be viewed. The appmay be synchronized to the video wall (e.g., 1820), and/or soundobjects, and/or the user's (patron's) location (e.g., via GPS in theuser's mobile device 2010). The app provides, for example, writtenexplanations, or supplemental material to the read or viewed as thepatron proceeds along the walkway.

In one embodiment, in a movie having an automobile feature or theme, asa car on the video wall roars past a user, the app can display “1963Corvette Stingray” to identify the make and model of the car that justzoomed by. Such notifications on the patron's mobile device may includeadvertising such as “Joe's Chevrolet, 3 blocks away.” Revenue for thevenue or its licensor may be generated for each ad shown and/orclick-trough's associated with the ad.

In one embodiment, the app may include feedback sent back to the videowall (or rather to a controller controlling the video wall, e.g., videowall server) that affects the video being displayed (or sound emanatingfrom, for example, speakers that may be hidden from view). In oneembodiment, a mobile app includes positional related data as feedback tothe server. For example, in one embodiment the app may include, forexample, a steering wheel that is oriented according to inertial datafrom movement of the mobile device (e.g., left and right turning of themobile device or steering wheel) that is fed back to the video wallserver and translates to corresponding changes in direction or route of,for example, a car, boat, plane, rocket, or other vehicle on the videowall. In one embodiment, such changes in route or direction are, forexample, limited to route changes ultimately guiding a patron down thewalkway to the main attraction. In one embodiment, although the routechanges, the scene also rotates keeping the user on track down thewalkway to the main attraction.

In one embodiment, the video wall and app interaction take the form of agame played on the video wall and controlled by the mobile device andapplication. Points or other accomplishments awarded or earned whileplaying the game may be automatically posted or updated on Facebook orother social media. Such games may include time limited functions andscene changes such that a patron/user/game player needs to traverse thehallway or other walkway or loose points or otherwise end the game. Thisis intended to keep the patron moving forward toward the main screeningroom or auditorium. In one embodiment, the timing of such movement, orthe existence of the game at all, may be prefaced on sensors thatindicate a number of patrons traversing the wall and/or an amount oftime before the main show attraction begins (e.g., near show time ormore crowded may amount to less gaming time). The hall or corridor mayinclude connect-like video cameras that detect patron action as input tothe game and capture “replay footage” that may be an option orautomatically included in the patron's social media posts (e.g., afterthe video wall connects to the patron's mobile device).

In one embodiment, the highlighting is also programmed to operate insynchronicity with the game being played. In one embodiment, a mainmotion of the video wall is toward the main screening area, and motionof the highlighting may highlight contra-motion (such as enemy firedirected at the gamer or object on the video wall).

Preferably, such programming and game playing is in a motif or otherwiseassociated with the main attraction, building the ambience andanticipation of the movie or other event scheduled in the main screeningarea.

FIG. 20 illustrates another embodiment related to the Crazy Ghostexample. The users mobile device controls motion of the Crazy ghost via,for example, inertial movement 2020 which tend to move the ghost in thedirection the device is rotated. Such inertial movements may includerotating, up/down, forward and back (e.g., in and out of the page ofFIG. 20). Alternatively a set of directional keys 2015 are provided.Advertising with click-through 2025 may be provided, preferably relatedto the theme of the movie. Highlighting 2040A and 2040B around edges ofthe mobile device display can, similar to the video wall, provide CrazyGhost (movie motif) along with theater motif in other areas around thedisplay of the app (not shown). In one embodiment, the present inventionincludes tying a video wall display at a theater (or other establishmententrance) to an app on a patron's mobile device. Variations on thattheme including game play (exhibited in whole or in part on the videowall and/or mobile device, and preferably a combination of the videowall and mobile device.

A post to social media button may also be provided and may include apull down selection of quick posts or simply pass through to a user'saccount for a more detailed personalized post. The social media clickthrough is set-up to post directly to a user's pre-selected social mediaaccount (or accounts) that may be set-up in the app. Such post mayinclude, excellent movie!; Wowed by this incredible theater!, Earned12,000 points on the ghost board before movie and scored a free drink!,etc. Such posts may be set up to earn discounts on movie related items(tickets, souvenirs, etc.) or free food/beverages at the theater.

In several examples, combinations of concepts may be claimed accordingto any of the above. Example enumerated embodiments are now described:

1. A cinema venue, comprising:

an auditorium comprising large format screen, a projection booth, andstadium style seating;

an entrance area comprising a narrow corridor walkway leading from anentrance hall, entrance corridor, or lobby of the venue to theauditorium;

wherein the narrow corridor walkway is curved such that a patronentering the auditorium traverses a portion of a circular like path fromthe entrance hall or the like to the auditorium.

1A. Wherein the narrow corridor walkway comprises a smoothly curvedwall.

1B. Wherein the narrow corridor walkway comprises a smoothly curved wallon both sides of the narrow walkway.

At least one of the smoothly curved walls may comprise lightingproviding highlighting of a structure of the corridor. The auditoriummay comprise lighting providing highlighting of structures of theauditorium. The auditorium structure highlighting may comprise a uniformand continual highlighting of a walkway from the narrow corridor, alongat least one side of an interior of the auditorium, to the large formatscreen. The lighting and highlighting of the smoothly curved walls maymatch the auditorium highlighting.

The highlighting is configured to lead the patron from the entrance,through the narrow corridor, down the auditorium walkway, and to thescreen. The smoothly curved walls lead, for example, to a back area ofthe auditorium comprising a second curved area leading to the auditoriumwalkway.

The lighting and highlighting may comprise, for example, foot areahighlighting near floor level of the smoothly curved walls andauditorium walkway. The lighting and highlighting may comprise foot areahighlighting near floor level of the smoothly curved walls andauditorium walkway.

A brightness of the lighting and highlighting may vary in differentlocations within the venue. Such variation may be based on metadata orinstructions provided with content displayed within the walkway or otherlocations of the venue.

The lighting and highlighting within the auditorium may comprise acontinuous loop of highlighting from and around the screen, along thewalkways, and across a back of the theater. The lighting andhighlighting within the auditorium may comprise a continuous loop ofhighlighting from and around the screen, along the walkways, and acrossa back of the theater and adjacent to the smoothly curved walls suchthat a patron naturally follows through the area of the curved wallsonto the walkway, into the theater/auditorium and toward the screen intothe area comprising stadium seating. The lighting and highlighting maybe connected to highlighting leading patrons to the auditorium.

In one embodiment, at least one of the curved walls may be configured todisplay images.

At least one of the curved walls may be configured to display images ina continuous manner such that the images bend until out of sight due toa curvature of the wall. The images and the wall comprise a video wall.The images may, for example, comprise images related to a motion pictureto be exhibited in the auditorium and on the screen.

The images may comprise images corresponding to at least one of a scene,characters, environment, location, or setting of a motion picture to beexhibited in the auditorium.

The images may comprise images of a setting of a motion picture to beexhibited in the auditorium. The images may comprise a video, or aninteractive video linked to a mobile app or other patron device. Theimages may comprise a video related to a motion picture to be exhibitedin the auditorium.

The stadium seating may comprise, for example, a plurality of rows ofseating each elevated over rows closer to the screen and wherein eachrow is curved and subsequent rows further from the screen have moreseats that a prior row.

2. A cinema complex, comprising:

a theater comprising a screen for displaying motion pictures;

an entrance to the theater comprising a walkway from a rear of thetheater to a front seating row; and

continuous highlighting from the rear of the theater along the walkwayand to the screen.

Wherein any one or more of:

the highlighting surrounds the screen;

the highlighting extends in a loop around a back of the theater;

the highlighting comprises foot level lighting illuminating the walkway;

the highlighting comprises above eye level wall lighting; and

the highlight lighting is projected from and in a recessed contour aboveand below a wall and around the screen.

The entrance may comprise, for example, a continuously curved entrancecorridor that extends from behind the theater to the theater entranceand walkway. The entrance may further comprise a curved video wallconnected to the theater entrance and a hall entrance.

The hall entrance may be located, for example, adjacent to an apex ofthe curved video wall and connected to the theater entrance at an end ofthe curved wall. The video wall is configured, for example, to displayimages related to a motion picture to be exhibited at the theater. Thedisplayed images may comprise, for example, a setting of the motionpicture. The displayed images may comprise a video related to the motionpicture to be exhibited.

3. A movie theater comprising a prelude space comprising a curved videowall configured to display images from or related to a motion picture tobe exhibited at the theater, and wherein the prelude area comprises awalkway similarly curved as the video wall leading from an entrance ofthe prelude area to an exhibition area of the theater.

The prelude space (or area) may comprise recessed foot and overheadlighting and highlighting that leads through the prelude area to theexhibition area. The exhibition area may include recessed lighting andhighlighting surrounding the exhibition area and matching the preludearea. The exhibition area may include recessed lighting and highlightingmatching the prelude area lighting and highlighting, surrounding ascreen in an exhibition and seating area of the theater, and surroundingthe exhibition and seating area. The exhibition area lighting andhighlighting comprises a continual loop around the exhibition area andaround the screen. The curved video wall comprises overhead lighting andhighlighting above the video wall and foot level lighting below thevideo wall.

In various embodiments, a pathway adjacent to the video wall isilluminated by matching recessed lighting above and below the video walland on a wall opposing the video wall.

The prelude space may be connected to a hall via non-doored opening. Theprelude space may, for example, exit to a walkway leading to and throughan exhibition area of the theater including a motion picture screen andseating via a door. The curved video wall is, for example, curvedsufficiently such that upon entrance to the prelude area the video wallvanishes (e.g., vanishes at a horizon of the video wall) due tocurvature of the wall.

The video wall is set-up, for example, to display images related to amood or setting of the motion picture to be exhibited at the theater.And, as noted above, the seating is arranged for optimal viewing anglesand unobstructed views.

In describing preferred embodiments of the present invention illustratedin the drawings, specific terminology is employed for the sake ofclarity. However, the present invention is not intended to be limited tothe specific terminology so selected, and it is to be understood thateach specific element includes all technical equivalents which operatein a similar manner. For example, as illustrated in the figures, atheater entrance and/or a video is illustrated have specificcurvature(s), and, although the illustrated curvature(s) are deemed abest curvature for that design, variations of such curvatures arepossible and likely based on the present disclosure and that any and allsuch variations would fall within the spirit and scope of the presentinvention unless specifically claimed otherwise. Furthermore, theinventors recognize that newly developed technologies not now known maybe substituted for the described parts and still not depart from thescope of the present invention. All other described items should also beconsidered in light of any and all available equivalents.

Portions of the present invention may be conveniently implemented usinga conventional general purpose or a specialized digital computer ormicroprocessor programmed according to the teachings of the presentdisclosure, as will be apparent to those skilled in the computer art.

Appropriate software coding can readily be prepared by skilledprogrammers based on the teachings of the present disclosure, as will beapparent to those skilled in the software art. The invention may also beimplemented by the preparation of application specific integratedcircuits or by interconnecting an appropriate network of conventionalcomponent circuits, as will be readily apparent to those skilled in theart based on the present disclosure.

The present invention includes a computer program product which is astorage medium (media) having instructions stored thereon/in which canbe used to control, or cause, a computer to perform any of the processesof the present invention. The storage medium can include, but is notlimited to, any type of disk including floppy disks, mini disks (MD's),optical discs, DVD, HD-DVD, Blue-ray, CD-ROMS, CD or DVD RW+/−,micro-drive, and magneto-optical disks, ROMs, RAMs, EPROMs, EEPROMs,DRAMs, VRAMs, flash memory devices (including flash cards, memorysticks), magnetic or optical cards, SIM cards, MEMS, nanosystems(including molecular memory ICs), RAID devices, remote datastorage/archive/warehousing, or any type of media or device suitable forstoring instructions and/or data. Content for the present invention mayinclude streaming data displayed on the video wall or provided forprojection onto a main movie screen at any venue. Such streamingincludes, for example, standardized video content with enhancement datafor boosting the dynamic range and/or color gamut of the standardizedvideo data. Preferably, the enhanced (boosted) dynamic range compriseshigh dynamic range (HDR) video, which will be higher than, for example800-1000 or 1500:1 contrast ratio. Especially, Dolby Vision content on adisplay capable of a true 1,000,000:1 or greater contrast ratio ispreferred. Such contrast ratios may be achieved, for example, by theDolby-Christie dual modulation laser projection system (and ispreferably used to illuminate the main screen for featurepresentations). A smaller projector of high contrast is preferred forilluminating the video wall.

Stored on any one of the computer readable medium (media), the presentinvention includes software for controlling both the hardware of thegeneral purpose/specialized computer or microprocessor, and for enablingthe computer or microprocessor to interact with a human user or othermechanism utilizing the results of the present invention. Such softwaremay include, but is not limited to, device drivers, operating systems,and user applications. Ultimately, such computer readable media furtherincludes software for performing the present invention, as describedabove.

Included in the programming (software) of the general/specializedcomputer or microprocessor are software modules for implementing theteachings of the present invention, including, but not limited to,preparing any of sound objects for a specific speaker configuration ofthe video wall (including screen, wall, ceiling (and/or floor) embeddedspeakers, vibration, and lighting. Receiving any of stored (e.g., harddisk drive), streaming, or other forms of video content and processingsuch data sound and/or video based on metadata, and the projectionand/or display of the video on the video wall and/or main screen.Receiving any data related to highlighting (e.g., extracting lightingrelated metadata from streamed data or otherwise stored along with videoand/or sound data) and operating lighting according thereto.Communicating via Wi-Fi, cell networks, or other means with mobiledevices and translating inputs from the mobile devices into actionstaken on displays, including video walls (e.g., via a video wallserver). Preparing graphics and other renderings placed on top of moviebackgrounds or other images representing a motion picture andmaintaining a common theme or motif of the motion picture, and thedisplay, storage, or communication of results according to the processesof the present invention.

The present invention may suitably comprise, consist of, or consistessentially of, any of element (the various parts or features of theinvention, e.g., curved walkways, walls, video walls; highlightingaround video walls, along walkways, into a theater and around a mainviewing screen of the theater; spatialized audio; spatialized audiosynched to variably moving action, icons, characters, and otherrenderings; spatialized audio synchronized with icons or characterscontrolled based on input from a patrons mobile device; posting ortransmitting messages to social media, web pages, email, or othercommunications based on content generated, documenting, or otherwiserelated to the motion picture or activities associated with the motionpicture, and their equivalents or as otherwise described herein.Further, the present invention illustratively disclosed herein may bepracticed in the absence of any element, whether or not specificallydisclosed herein. By way of further examples, in various embodiments,the invention comprises, and may be embodied, as, for example:

A theater, comprising an auditorium having a screen, seating, and anentrance; a corridor connecting said auditorium to said entrance;wherein said corridor is curved whereby a patron entering the auditoriumtraverses a curved path from said entrance to said auditorium.

The theater may further comprise one or more of the following: stadiumstyle seating, the screen comprises a large format screen, the corridorcomprises at least one smoothly curved wall, the corridor comprisesfirst and second side walls, each of which are curved, the smoothlycurved wall includes accent lighting for highlighting said corridor, theaccent lighting comprises upper and lower accent lighting, first accentlighting for highlighting the interior of the auditorium, the firstaccent lighting comprises upper and lower accent lighting, at least onewalkway connecting said corridor to said auditorium, and wherein saidauditorium comprises at least one side wall, the first accent lightingcomprises a substantially uniform and continuous highlighting of saidwalkway along said side wall to said screen, said corridor includes acurved wall that includes second accent lighting, the first and secondaccent lighting substantially match each other, the second accentlighting comprises upper and lower accent lighting, the entranceincludes third accent lighting that substantially matches said first andsecond accent lighting, whereby a patron entering the theater is guidedby said highlighting of said first, second and third accent lightingfrom said entrance, through said corridor, to said auditorium, and saidscreen, the auditorium includes a front area and a curved rear wall, andfurther comprising a walkway connecting said curved rear wall to saidfront area, the auditorium, said corridor, and said walkway includeaccent lighting for highlighting the areas thereof, the accent lightingcomprises foot area highlighting near the floor, the brightness of saidhighlighting varies in said auditorium, said corridor, said entrance,and said walkway, the accent lighting comprises substantially continuoushighlighting around said screen along said walkway and across said rearcurved wall, the corridor comprises curved walls, and said accentlighting comprises substantially continuous highlighting around saidscreen along said walkway along said rear curved wall and along saidcurved walls of said corridor, whereby a patron would be naturally ledby said highlighting through said corridor, said walkway, said screen,and to said seating, the entrance includes an entryway and a curved wallfor displaying images, the curved wall of said entrance is curved insuch a manner that the distal end of said wall is not visible to apatron at said entryway, the images are video images, the video imagesare related to the subject matter being projected onto said screen, theimages correspond to one or more selected from the group consisting of ascene, characters, the environment, location, and setting, all relatedto the subject matter being projected onto said screen, the imagescomprise a setting related to the subject matter being projected ontosaid screen, the seating comprises stadium seating having a plurality ofrows of seats, each of said rows being curved and elevated over rowscloser to said screen, and each of said rows further from said screenhave more seats than rows closer to said screen.

In yet another example:

A theater, comprising:

-   -   an auditorium having a screen for displaying motion pictures, a        rear portion, walls, seating with a plurality of rows of seats,        and an entrance;    -   a pathway extending from said entrance to said auditorium, said        pathway including a walkway between said rear portion of said        auditorium to the front row of said seats; and    -   substantially continuous accent lighting from said rear portion        along said walkway to said screen to provide highlighting of        same.

The theater may further include any one or more of accent lightingsurrounding the screen, the accent lighting extends in a substantiallycontinuous band of highlighting around said rear portion of saidauditorium, the accent lighting comprising foot level lighting forilluminating said walkway, the accent lighting further comprises aboveeye level lighting, the accent lighting projects said highlighting fromrecessed areas both above and below said walls and around said screen,the pathway further includes a curved corridor extending between saidentrance and said walkway, the curved corridor is substantiallycontinuously curved, the entrance further comprises a curved video wall,the entrance further comprises an entryway, said video wall visible fromsaid entryway, the entryway is positioned opposite the central portionof said curved video wall, the pathway further includes a curvedcorridor extending between said entrance and said walkway, and saidcurved video wall is located between said entrance and said curvedcorridor, the curved video wall displays video images that are relatedto the subject matter being projected onto said screen, the curved videowall displays images that correspond to one or more selected from thegroup consisting of a scene, characters, the environment, location, andsetting, all related to the subject matter being projected onto saidscreen, and the video wall displays images that comprise a settingrelated to the subject matter being projected onto said screen.

In still yet another example:

A theater, comprising:

an auditorium, a prelude space having an entryway, said prelude spaceleading to said auditorium and including a curved video wall thatdisplays images related to the subject matter being shown in thetheater; and

a corridor connecting said prelude space to said auditorium, saidcorridor being curved substantially similarly to said curved video wall.

The theater may include any one or more of, where the prelude spacefurther includes accent lighting extending from said prelude spacethrough said corridor to said auditorium, the accent lighting includesrecessed lighting both at foot level and overhead level, the auditoriumincludes additional accent lighting that substantially matches saidaccent lighting in said prelude space and said corridor, the additionalaccent lighting includes recessed lighting both at foot level andoverhead level, the auditorium further includes a screen and seating andsaid additional accent lighting surrounds said screen and said seating,the additional accent lighting extends in a substantially continuousband of lighting around the auditorium and the screen, the accentlighting is located both above and below said curved video wall, theprelude space further includes a second curved wall opposite to saidcurved video wall, the second curved wall being illuminated by moreaccent lighting that matches said accent lighting above and below saidcurved video wall, the accent lighting and said more accent lighting isrecessed both above and below said curved video wall and said secondcurved wall, the prelude space and said corridor are connected throughat least one opening having no door, the theater further comprising asecond opening having no door, the at least one opening and said secondopening are located on opposite ends of said curved video wall, theprelude space and said corridor are connected through at least oneopening having a door, a second opening having a door, the at least oneopening and said second opening are located on opposite ends of saidcurved video wall, the curved video wall is curved in such a manner thata distal end of said wall is not visible to a patron at said entryway,the curved video wall displays images that correspond to one or moreselected from the group consisting of a scene, characters, theenvironment, location, and setting, all related to the subject matterbeing projected onto said screen, and the video wall displays imagesthat capture a mood related to the subject matter being projected ontosaid screen.

FIGS. 21-66 include various theater designs that stand alone and may beutilized in combination with any of the embodiments described above.Some of the figures are digital images that may include shading,reflections, shadows, logos, trademarks, screen displays andrepresentations of people (e.g., patrons, movie goers, users, etc.)which may form part of the claimed design, may be considered generic(i.e., a Dolby logo may be considered as disclosing any logo), or may beabsent from any design depending upon how the same is chosen to beclaimed as the figures should not be considered as limiting anyparticular claim or requiring any specific element. Any claim maycontain any individual part of any figure without necessarily includingany other particular part individually or combined. The digital imagesmay include white and color shading which represent lighting effects,which again may form part of any claimed design or which may be excludedfrom any claimed design. The inventors and the Applicant reserve theright to amend FIGS. 1-66, including but not limited to color, textureand surface contour and/or depth, or any of the attached FIGS. 1-66based on the present disclosure.

The inventors hereby describe and possess the overall appearance shownin FIGS. 1-66, all structural and function features described therein,and any and all parts and/or portions thereof and/or combinationsthereof. The inventors hereby claim all structural and all functionalfeatures or elements shown in the figures individually and in anycombination. Further, the inventors and the Applicant regard thedisclosed design(s) as the overall appearance shown in claimed FIGS.1-66, and any and all parts and/or portions thereof and/or combinationsthereof. As such, the inventors and the Applicant reserve the right toseparately claim, including by inserting a boundary around, any part,portion, element and/or combination of the disclosed design(s), and alsoreserve the right to replace any solid line in any current or futureline drawings with a broken line to disclaim any part, portion, elementor combination thereof of the disclosed design (and/or correspondingfeatures thereof including structural and functional features) or toreplace any broken line in any current or future line drawings with asolid line to claim any part, portion, element or combination thereof ofthe disclosed design and inventions. The inventor and the Applicant alsoreserve the right to create line drawings from any of the figures, andto amend the title, for example to theater; theater structure; theaterpanel; theater panel structure; architectural structure; architecturalpanel; architectural panel structure; acoustic structure; acousticpanel; acoustic panel structure; theater layout; theater plan; theaterentrance; theater lighting; theater lighting effect and/or seatingstructure.

Of particular note, consider Figures which illustrate darkened areasaround main screen in a theater. These same areas are illuminated withhighlighting in other figures. And, the highlighting continues downwalkways on one or both sides of the theater as illustrated in variousother figures.

Various figures illustrate various embodiments of a curved video walldisplaying images relating to a scene, motif, theme of the motionpicture oblivion. Note that while vibrant, the setting is subdued andenticing. The curved video wall may be configured or as shown to be“dropping off” at a horizon on the video wall that occurs because of itscurvature. The opposing wall is inwardly curved and includeshighlighting that is continuous into the theater and connects withhighlighting in other pathways and to the theater interior. FIG. 35illustrates connecting highlighting in the rear of the theater. Thecurved video wall may be for example less than an semi-circle, or “D”shaped, or other curvatures, and may be more tightly curved in entranceswith less available floor space, or expanded in larger venues.

FIGS. 21-26 illustrate designs of a cocoon type structure (also shown inpart in other figures) that can, in some embodiments be described as acap which encloses the theater and which removes reference points to thespeakers overhead (and above the cocoon structure. Speaker locationsillustrated in several of the figures include linear arrayed speakers,and which may alternatively be placed in staggered or quincunxformations, utilize floor mounted speakers in the theater, and may alsoinclude seating level speakers, and/or floor corner speakers (where awall intersects with the theater floor). All such speakers areintegrated via wiring or other connections to a server (e.g., cinemasound server) that processes object based sounds and send appropriatesignaling to each speaker—ultimately forming an enveloping sound withinthe cocoon that travel to and from any part of the theater to another.Such sound may include, for example, Dolby Atmos®. Other object orientedsound and multi-directional, or spatialized sound and sound placementsystems, although less preferred may also be utilized.

FIG. 56 provides on example which combines the features (and differentcolors) provided in original figures A30 et al. FIG. 56 shows, highlightlighting around a screen 630 that is “floating.” The screen position isout and away from the wall and highlight lighting 632 surrounding thescreen. This is utilized, for example, prior to any programming beingdisplayed (previews, advertisements, video games, social media, etc.).In some embodiments, the highlighting is maintained for some preshowactivities such as gaming, social media, and advertising, for example.In one embodiment, cameras are located in the curved entryway to recordpatron reactions and interactions (if any) with the curved video wall.The recorded reactions are replayed in pre-show time on the screen 630.

The around screen highlighting 632 is connected to, for example, otherhighlighting such as walkway highlighting 622/624 as shown. The walkwayhighlighting runs longitudinal from the back of the theater to thescreen creating a fully enveloped mood within the theater and drawingattention to the screen. Use of high dynamic range and/or highbrightness projectors allows for adequate illumination on the screen todisplay social media, gaming, advertisement, or pre-show shorts whilethe highlighting is on. The highlighting may be, for example, colorsfrom LED or other illumination sources that are programmable as to coloror changing brightnesses and which may include patterns. The dolors.Patterns, or brightness are, for example, consistent with a Motif, orlook and feel, of a particular engagement, such as one associated with amovie, promotion (e.g. advertisement), or corporate colors consistentwith an event at the theater or matching certain advertising.Preferably, the Motif or look feel is projected by the lighting to set amood consisebnt with the main event, motion picture, sporting event(e.g., Team Motif when playing a live or closed circuit of a sportingevent—football, basketball, soccer, college, Olympic, professional,etc.) to be played on the theater screen. Most importantly andpreferably the motif sets the mood in the theater for a motion picture.

The highlighting is shown in two parts including sharp cut-offs atledges (e.g. 622) at the upper bounds of the directly highlighted areas(e.g. at the walkways), and more diffuse lighting 624 on the walkwaysunder the ledges. Wall construction including surfaces are highlyanti-reflective near the screen as shown by darkened areas 636 near butoutside the screen highlighting. Panels from which the theater interiorare constructed are placed at angles that reduce reflection when thescreen is in operation.

Original figures A30 et al show some diffusion of light 640 which may beof the various colors (e.g., orange A33, blue A34, white A30,pink/purple A31). Obviously, other colors or combinations of color maybe utilized (e.g., programmable colored LEDs, for example). Thehighlighting is, for example, symmetrical around the seating area.

Various social media aspects of the present invention already discussedmay be intergrated into the cinema server (e.g., Dolby or doremi cinemaservers), or may be operated separately and then transmit content whennecessary for interface or display on the curved video wall and/ortheater screen.

Further social media and other features of the invention will now bediscussed in terms of a Cinema Application Framework (CAF). The CinemaApplication Framework (CAF) is a combination of on-premise hardware andsoftware, and cloud services to support third party developedvalue-added applications and services that contribute to the moviewatching experience. Though optimized for cinema playback use cases (ina theatrical environment shared with other people), it can also beapplied to playback in the home, or on mobile devices.

One purpose of the CAF, and/or associated system is to facilitatecoordinated playback of multi-sources of content in a multi-deviceenvironment. Primary content is played back through a primary device(projector, screen, curved video wall, surround sound or ATMOS® systemin the case of a theatre environment) and secondary content (audio,video, images, text, application) can be synchronized with the primarycontent and played back on other devices (in-seat speakers, mobiledevices, auxiliary displays). For example, in one embodiment, secondarycontent is provided (e.g., downloaded, streamed to a user's mobiledevice) to provide advertising or enhance the primary content displayedon the video wall as the user enters the theater. GPS data or other cuesmay be used to synchronize the secondary content. Such secondary contentmay elicit interaction from the user for comments, game playing,purchases, social media posts, etc.

Some of the possible use cases when the primary and secondary content isproduced by the same source and is specifically designed to complementthe primary content experience (e.g., Motion picture primary content,secondary content by the same studio):

-   -   Enhanced audio: audio soundtrack includes auxiliary content        played on speakers installed in seats in the auditorium of via        open ear headphones.    -   Personalized audio: audio played through headphones (likely best        with audio blocking design) on mobile device in theatre provides        control over volume, loudness leveling, dialog enhancement.    -   Alternative language: via headset (from mobile device or headset        connected to audio output from the seat), alternate languages        can be selected and played back.    -   Complementary content: rather than regular soundtrack,        director's narration or other commentary could be played via        headphones.    -   Interactive content: content is directed to users phone during        movie to share information on screen based on action going on in        the movie.    -   User participation: audience votes for outcomes and determines        what plays next.    -   Many use cases exist that combine the secondary material        produced by secondary sources generating content independently:    -   Advertising: expanded information on product placement or other        contextually relevant information.    -   Social sharing: audience posts comments with timestamp metadata.        This feed is available to other users watching same move at        another time in other locations.    -   User generated content: content designed to replace the audio of        the primary content (via headphones) or displayed on a secondary        screen and be played in sync with primary audio. This could be a        movie critic commenting on the movie as it plays.

A conceptualized system design includes key elements which include, forexample, primary content and metadata, and playback system for primarycontent. The playback system may include, for example, a Player (serverin case of theatrical environment); a Video display (orprojector/screen), an Audio system, and an effects system (air bursts,spray, odor, movement/vibration). Further elements include any one ormore of a sync signal generated and made available by primary playbackdevice, a secondary content, a playback system for secondary content(could be same system as for primary content or a 2nd system). Theplayback system includes, for example, any or all of a centralized ordistributed player (e.g, server or mobile device), an auxiliary screen(mobile device, secondary display(s), projector), auxiliary speakers(headphones, mobile device speakers, in-seat), and/or an effects system(air bursts, spray, odor, movement/vibration). Yet further additionalelements may include, for example, any one or more of a managementsystem, a system supporting business rules, a system for securityprotocols, a collection/payment system, and a use tracking and reportingsystem, for example. FIG. 67 provides examples for one embodiment foreach of content source, distribution method, and devices, incorresponding columns. FIG. 68 provides an exemplary arrangement ofelements.

Content flow and playback for cinema use cases may be such that theprimary content is delivered to cinema theatres in the form of a DCP onhard disk, satellite download, or terrestrial Internet deliverydepending on the country and type of content. For advertising or contentother than the main feature, formats and delivery methods might bedifferent. Regardless, the main content is delivered to the mainplayback device, and may be performed per industry standard methods nowin place new methods, or a combination of methods.

Primary and secondary content may be delivered together (beforeplayback). For example, secondary content can be delivered with primarycontent (e.g., on the same hard drive as the main feature) and sent tothe primary playback system. The primary playback system could include acontent storage library or distribution system as separate from theprimary playback device.

Secondary content could be distributed from the library to the secondaryplayback device (usually prior to play time), or it could be streamed tothe secondary device from the primary playback device as it plays theprimary content.

Secondary content may be delivered separately from primary content(before playback). For example, secondary content produced by the sameteam that made the primary content or from a completely unrelated sourcecan be distributed directly to the secondary playback device via any ofthe same methods as primary content, or other more consumer friendlymethods (e.g., download from an app store).

The secondary content may be preloaded and synchronized with primarycontent during playback. In yet another embodiment, secondary contentmay be delivered in real time from a cloud-based server (or deliveredfrom the cloud based server through the cinema server). Secondarycontent may be generated in real-time (e.g., some interactions with theuser which affect the secondary content) and may not be able to bestored locally on premise or pre-installed on the secondary device.Social media postings are an example of real time data that would needto be delivered directly from a cloud server. Each mobile device couldhave it's own connection but for best reliability and performance, thesecondary content server could act as a proxy. FIG. 69 is anotherexample of elements according to an embodiment of the invention.

The present invention, or inventions described herein include severalembodiments that individually or together form a theater or aspects of atheatrical (motion picture or other venue) environment. For example, inone embodiment, a theater entrance, comprising a lobby, a vestibulehaving an entryway, an inner wall, and an end, a first outer wall thatseparates said vestibule from said lobby, a convexly curved imageprojection wall that is visible from said vestibule and said lobby. Thetheater entrance may include border lighting along an edge of at leastone of said inner wall and said outer wall, and/or wherein a path formedin the vestibule between said inner wall and the image projection wallleads to an entrance of a seating area of a theater, the imageprojection wall has a curvature that forms a horizon on the imageprojection wall from a patron's perspective when walking along the pathtoward the seating area entrance, and the curved image projection wallending past the horizon and at the seating area entrance.

The seating area entranceway may comprise, for example, a walkway atsaid end of said vestibule, and/or where the vestibule is connected to aviewing area by said walkway. In one alternative, the vestibule may beconnected to the walkway by a doorway and/or the walkway between saidvestibule and said viewing area is curved.

In one embodiment, a theater entrance comprises a curved and mostlyenclosed entrance way configured such that patrons entering thereby haveonly one or two paths from an opening into the entrance where the pathor paths lead via a curved video capable wall to a seating area of thetheater (e.g., a doorway, aisle, arch, seating area entryway, or otherdivision between the entrance proper and the seating area). The curvedwall, upon entry to the theater entrance may comprise a curvature thatsets up a vertically oriented “horizon” in a direction toward theentryway of the seating area. Preferably, in various embodiments, thepath(s) include subdued ambient lighting and video or other images onthe curved wall setting a mood for an event (motion picture). In oneexample, a scene or a terrain either from or matching a motif of theevent is displayed on the wall. For example, as shown in FIG. 40 for themotion picture Oblivion. The video wall may display still images ormotion, and may include spatialized sound synched with motion across thevideo wall. In one embodiment, motion on the video wall and spatializedsound lead patrons (e.g., move in a direction) toward the “horizon” andtheater seating area.

The theater entrance may include an inner wall (e.g., curved video wall)having the border lighting is at an upper edge of the inner wall and/orat a lower edge of said inner wall. Ceiling lighting may projectpatterns or diffuse lighting on spots along the path(s).

In one embodiment, the theater entrance includes a second outer wall,and wherein the entryway is substantially centered between said firstand second outer walls and one side of the vestibule left of theentryway is essentially a mirror image of its opposing side of thevestibule right of the entryway, each side of the curved image wallleading to separate entrances to the seating area, and wherein thecurved image wall is contiguous starting at one seating entrance to theother seating entrance. The image projection wall may be positionedopposite said entryway and spanning approximately 180 degrees. Thevestibule may be connected to the walkway at two locations at opposingends of said vestibule. The entryway may be centrally located or may bepositioned at one end of the vestibule. Preferably, the image projectionwall is positioned adjacent to said entryway. The vestibule may beconnected to the walkway at one location at an end of said vestibulethat is opposite the entryway.

In another alternative embodiment, a theater comprises an entrancehaving a lobby, a vestibule having an entryway, a floor, and a ceiling.A first outer wall, for example, may separate the vestibule from thelobby, and a convexly curved image projection wall is placed within thevestibule, s image projection wall having both a top and bottom edgethat substantially extend between said floor to said ceiling of saidvestibule. In one alternative, the image projection wall inside thevestibule forms an enclosed path from said entryway toward a seatingentranceway, and/or the image projection wall having sufficientcurvature to obscure said seating entryway from patrons' viewpoints uponentry of said vestibule. Again, border lighting may be positionedbetween said bottom edge of said image projection wall and said floor ofsaid vestibule and/or above the wall. In one alternative, as shown inthe figures, the video wall is set out from the wall in a manner thatobscures view of the highlight lighting.

The theater entrance may further comprise two doorways, one located ateach end of said vestibule and adjacent to an area on each far end ofthe image projection (or curved video) wall. The doorways (which may betraditional doors, room dividers, hallway directional change, arch,etc.) are entrances into a seating area. The entryway is, for example,centered with respect to the image projection wall.

In another alternative embodiment, a new theater entrance, comprising alobby, a vestibule having an entryway, an inner wall, an outer wall andan end essentially comprising an entranceway to a theater seating area,a first outer wall that separates said vestibule from said lobby, and aconvexly curved image projection wall that is visible from saidvestibule and said lobby, wherein the image projection wall has acurvature that forms a horizon on the image projection wall from apatron's perspective when walking along the path toward the seating areaentranceway located “below” the horizon.

In yet another alternative, a theater entrance having an entryway into ahallway leading to a seating area of the theater, the hallway having acurvature essentially matching a curved wall of the hallway, wherein thecurved wall has a curvature that forms a vertically oriented “horizon,”on the curved wall from a patron's perspective when walking along thepath toward the seating area. Preferably, the seating area (or entrywayto the seating area) is located “below” the “horizon” of the curvedwall. As shown in the various figures, the curved wall may also includea video display or projection screen having a curvature matching (butpreferably set out from) the curved wall (video wall). An opposing wallin the hallway may include a similar curvature. As noted in the figuresand elsewhere herein, the video wall is configured to display a setting,mood, or theme of an event such as a motion picture to be viewed bypatrons in the seating area. The video wall may include one or more(e.g., one, any combination, or none) of the interactive, connected,social media, or gaming aspects discussed elsewhere herein. Such contentor interation may be operator selected and then provided by a cinemaserver or via the secondary content server.

In another alternative, a theater having a lobby, a vestibule having anentryway, an inner wall, and an end comprising an entranceway to atheater seating area; a first outer wall that separates said vestibulefrom said lobby; a convexly curved image wall that is visible from saidvestibule and said lobby; and a curved path following the curvature ofthe image wall such that a patron upon entering the vestibule is drawndown a continuously curved path adjacent the image wall toward and thento the seating area entranceway.

As shown in the various figures, an embodiment includes a theater,comprising, an auditorium having a screen, seating, and an entrance. Thetheater further comprising a corridor connecting said auditorium to theentrance, wherein the corridor is curved whereby a patron entering theauditorium traverses a curved path from the entrance to the auditorium.The seating may be stadium style seating, and said screen comprises alarge format screen. The corridor preferably includes at least onesmoothly curved wall. Alternatively, the corridor may comprise first andsecond side walls, each of which are curved, and at least partiallyopposite each other. The smoothly curved wall may include accentlighting for highlighting said corridor, which may include upper andlower accent lighting. The accent lighting may be “behind” a portion ofthe wall that is set out. The auditorium may comprise first accentlighting for highlighting the interior of said auditorium, which may beupper and lower accent lighting. The theater may further comprise atleast one walkway connecting said corridor to said auditorium, andwherein said auditorium comprises at least one side wall and the firstaccent lighting may be embodied as substantially uniform and continuoushighlighting of said walkway along said side wall to said screen.

Other alternatives include where the corridor includes a curved wall(comprising, for example, the set-out [portion of the wall) thatincludes second accent lighting for highlighting said corridor.

Yet other alternatives include where the first and second accentlighting, for example, may substantially match each other. The secondaccent lighting may comprise upper and lower accent lighting, and, forexample, the entrance may include third accent lighting thatsubstantially matches the first and second accent lighting, whereby apatron entering the theater is guided by said highlighting of saidfirst, second and third accent lighting from said entrance, through saidcorridor, to said auditorium, and said screen.

As shown in the various figures, the screen is, for example, set outfrom the wall on which it is attached so as to visually appear to befloating. This creates, for example, an indented area around the screenwhich includes, for example, light absorbing material, such that theareas around the screen most susceptible to adverse reflections are mostabsorptive reducing the adverse effects of screen lighting reflectingfrom those areas toward the audience. In one embodiment the surfaces ofthe indented area are angled such that direct reflections to theaudience are reduced or eliminated. The light absorptive material may betuned to match and be most absorptive in wavelengths of a projector, orlaser light modules utilized in the projector of the theater. With orwithout such angulation or specially absorptive materials the indentedareas make natural areas for high lighting and tend to reducereflections to the audience during a movie or other projection when,normally, the highlighting is off or dimmed.

In various embodiments, the auditorium may includes a front area and acurved rear wall, and further comprising a walkway connecting saidcurved rear wall to said front area. The corridor, and the walkway mayinclude accent lighting which may be embodied as foot area highlightingnear the floor or foot and head or foot and handrail level highlighting,or any of the highlights shown in the figures. The brightness of saidhighlighting may be varied in said auditorium, said corridor, saidentrance, and said walkway. For example, the highlighting maycontinuously darken or brighten as a patron progresses from theentrance, along the curved wall, and into the seating area. Pre-showactivities and screenings may include a small amount of highlightingaround the screen which is extinguished for special previews or the mainshow.

In various curved rear wall embodiments, the accent lighting maycomprise substantially continuous highlighting around said screen alongsaid walkway and across said rear curved wall. For example, in oneembodiment, the corridor comprises curved walls, and said accentlighting comprises substantially continuous highlighting around saidscreen along said walkway along said rear curved wall, and along saidcurved walls of said corridor, whereby a patron would be naturally ledby said highlighting through said corridor, said walkway, said screen,and to said seating.

As shown in the various figures, the entrance may include an entrywayand a curved wall for displaying images. The curved wall of the entrancemay be curved such that a distal end of the wall is not visible to apatron at said entryway. The images may be, for example, video imagesrelated to subject matter being or to be projected onto the screen. Forexample, the images may correspond to one or more selected from thegroup consisting of a scene, characters, the environment, location, andsetting, all related to the subject matter being/to be projected ontosaid screen. In another example, the images may be a setting related tothe subject matter to be projected onto said screen.

Preferably, the theater seating comprises stadium seating having aplurality of rows of seats, each of said rows being curved and elevatedover rows closer to said screen, wherein each of said rows further fromsaid screen have more seats than rows closer to said screen.

In yet another alternative, a theater, comprising an auditorium having ascreen for displaying motion pictures, a rear portion, walls, seatingwith a plurality of rows of seats, an entrance, a pathway extending fromthe entrance to said auditorium, the pathway including a walkway betweenthe rear portion of the auditorium to the front row of said seats, andsubstantially continuous accent lighting from said rear portion alongsaid walkway to said screen to provide highlighting of same. The accentlighting may be variable and includes accent lighting surrounding thescreen. The accent lighting may extend in a substantially continuousband of highlighting around said rear portion of the auditorium.Preferably, the accent lighting projects said highlighting from recessedareas both above and below said walls and around said screen. Thepathway further includes a curved corridor extending between theentrance and the walkway. The curved corridor may be substantiallycontinuously curved. The entrance may further comprise a curved videowall. Preferably, the entrance includes an entryway, the video wallvisible from the entryway. In various embodiments, the entryway ispositioned opposite a central portion of the curved video wall. Thepathway may include a curved corridor extending between the entrance andthe walkway, and the curved video wall is located between the entranceand the curved corridor. As noted in other embodiments, the curved videowall may be configured to display video images related to the subjectmatter being projected onto said screen, such as, for example, one ormore selected from a group consisting of a scene, characters, theenvironment, location, and setting, all related to the subject matterbeing projected onto said screen. Additionally, as discussed in otherembodiments above, advertising, social media, gaming, and/or interactivecontent may also be displayed. The additional content may be of ageneral nature or specifically keyed (targeted) to a user/patrontraversing the curved corridor and may be displayed on top of, alongwith, or instead of the setting relate display.

In yet another embodiment, a theater, venue or theme park attractioncomprising a venue viewing area (e.g., auditorium, theme park attractionride area, etc.), a prelude space having an entryway, said prelude spaceleading to the venue viewing area and including a curved video wall thatdisplays images related to the subject matter being shown in the venue(or theater, attraction, etc), and a corridor connecting the preludespace to the auditorium/venue viewing area, the corridor being curvedsubstantially similarly to the curved video wall (and may include acurvature such that it sets up a “horizon” that attracts patrons towardthe venue viewing area). The prelude space may further include accentlighting as described herein and/or as shown in the figures.

The accent lighting may included recessed lighting both at foot leveland overhead level. The auditorium/venue viewing area may includeadditional accent lighting that substantially matches said accentlighting in said prelude space and said corridor. The additional accentlighting may included recessed lighting both at foot level and overheadlevel. The auditorium/venue viewing area (vva) may further include ascreen and seating, and said additional accent lighting surrounds saidscreen and said seating. The additional accent lighting may extend in asubstantially continuous band of lighting around the auditorium/vva andthe screen. The accent lighting may be located both above and below thecurved video wall. The prelude space may yet further include a secondcurved wall opposite to said curved video wall, said second curved wallbeing illuminated by more accent lighting that matches said accentlighting above and below said curved video wall. The accent lighting andthe more accent lighting may be recessed both above and below saidcurved video wall and said second curved wall. The prelude space and thecorridor may be connected through at least one opening without a door.The theater or venue may include a second opening without a door. Invarious embodiments, the at least one opening and the second opening arelocated on opposite ends of said curved video wall.

Alternatively, the prelude space and the corridor may be connectedthrough at least one opening having a door. The theater may furthercomprise a second opening having a door. The at least one opening andsaid second opening may be located on opposite ends of said curved videowall.

In either embodiment(s) or alternatives, the curved video wall is curvedin such a manner that a distal end of said wall is not visible to apatron at said entryway. The curved video wall is configured to displayimages that correspond to one or more selected from the group consistingof a scene, characters, the environment, location, and setting, allrelated to the subject matter being projected onto said screen. Thevideo wall preferably displays images that capture a mood related to thesubject matter being projected onto said screen and may includealternative content discussed above.

In all the various theater related embodiments and alternatives, seatingspecifications or viewing angles are preferably as specified as in atleast one of table 1, table 2, table 3, and table 5.

In all the various theater related embodiments and alternatives, aDolby-Vision enabled high contrast ratio projector is preferablyconfigured to illuminate the screen in the theater seating area withcontent. In all the various theater related embodiments andalternatives, a projector capable of 1,000,000:1 contrast ratio ispreferably configured to illuminate the screen in the theater seatingarea. Such projectors are also suitably configured for illuminatingscreen based versions of the curved video wall and may be front or rearprojections onto the wall.

In all the various theater related embodiments and alternatives, a videoprojection system incorporating feedback from a patron's mobile devicethat affects a video displayed by the projection system may be utilized.The video display may include advertising, social media, gaming or othercontent. Such content may be served via a primary cinema server or asecondary content server.

In all the various theater related embodiments and alternatives atheater or other venue may be provided with a motif similar to thatdescribed in any of figures presented in the present application.

In one embodiment, as shown in the various figures including FIGS.21-31, 36-38, 44-46, and 49, the present invention(s) include a theaterdesign comprising geometric panels fitted in a cap formation capping aseating area. Speakers are installed in places hidden from view ofpatrons seated in the theater, such as, as shown in the figures (e.g.,FIGS. 36 and 37), namely behind the geometric panels. The panels cappingthe theater provide a serene acoustical environment from which soundemanates without visual reference to the sound source. The presentinvention includes presentation of movies without visual reference tomovie sound sources (e.g., speakers). The speakers include a continuousplacement of speakers front to back left to right overhead and sidespeakers, and may optionally include floor and/or seat mounted speakers,wherein all such speakers are related in an object based spatializedsound system. Speaker locations may roughly correspond to the physicalshape of the cap (e.g., either speakers of panels will outline the cap).Such sound system may, for example attribute a majority of any soundobject to a speaker or set of speakers in varying amounts and in asequence matching a director's intent. Such sound may attributeincreasingly smaller quantities of a sound object to any one or moreother speakers including any set, sets, or all of the additionalspeakers.

Obviously, numerous modifications and variations of the presentinvention are possible in light of the above teachings. It is thereforeto be understood that within the scope of claims to be included in thisor any subsequently filed patent application, and that the invention maybe practiced in other combinations of the elements or otherwise than asspecifically described herein which will be apparent to the skilledartisan upon review of the present disclosure.

What is claimed is:
 1. A theater, comprising: an auditorium having ascreen, seating, and an entrance; a corridor connecting said auditoriumto said entrance; wherein said corridor is curved whereby a patronentering the auditorium traverses a curved path from said entrance tosaid auditorium, and wherein said corridor includes at least onesmoothly curved wall and a similarly curved screen integrated with thesmoothly curved wall.
 2. The theater of claim 1, wherein said seating isstadium style seating, and said screen comprises a large format screen.3. The theater of claim 1, wherein said curved wall is recessed andhighlighted above and below the curved screen.
 4. The theater of claim1, wherein said corridor comprises first and second side walls, each ofwhich are curved.
 5. The theater of claim 3, wherein said smoothlycurved wall includes accent lighting for highlighting said corridor. 6.The theater of claim 5, wherein said accent lighting comprises upper andlower accent lighting.
 7. The theater of claim 1, wherein saidauditorium further comprises first accent lighting for highlighting theinterior of said auditorium.
 8. The theater of claim 7, wherein saidfirst accent lighting comprises upper and lower accent lighting.
 9. Thetheater of claim 7, further comprising at least one walkway connectingsaid corridor to said auditorium, and wherein said auditorium comprisesat least one side wall.
 10. The theater of claim 9, wherein said firstaccent lighting comprises a substantially uniform and continuoushighlighting of said walkway along said side wall to said screen. 11.The theater of claim 7, wherein said corridor includes a curved wallthat includes second accent lighting for highlighting said corridor. 12.The theater of claim 11, wherein said first and second accent lightingsubstantially match each other.
 13. The theater of claim 12, whereinsaid second accent lighting comprises upper and lower accent lighting.14. The theater of claim 13, wherein said entrance includes third accentlighting that substantially matches said first and second accentlighting, whereby a patron entering the theater is guided by saidhighlighting of said first, second and third accent lighting from saidentrance, through said corridor, to said auditorium, and said screen.15. The theater of claim 1, wherein said auditorium includes a frontarea and a curved rear wall, and further comprising a walkway connectingsaid curved rear wall to said front area.
 16. The theater of claim 15,wherein said auditorium, said corridor, and said walkway include accentlighting for highlighting the areas thereof. 17.-68. (canceled)